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https://w.atwiki.jp/pqjp/pages/18.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q0I2c_NAME1]" Emperor Selentius XVII /Text Text tag="[Conv_Q0I2c_0000]" Your Majesty, I have a message for you from Queen Gwendholyn of Bartonia. /Text Text tag="[Conv_Q0I2c_0001]" Your Majesty, I have a message for you from Queen Gwendholyn of Bartonia. /Text Text tag="[Conv_Q0I2c_0002]" Your Majesty, I have a message for you from Queen Gwendholyn of Bartonia. /Text Text tag="[Conv_Q0I2c_0003]" Your Majesty, I have a message for you from Queen Gwendholyn of Bartonia. /Text Text tag="[Conv_Q0I2c_0004]" I see. So, do all royal messengers from Bartonia enter foreign throne rooms through trap doors rather than announcing their presence at the main gate like civilized beings? /Text Text tag="[Conv_Q0I2c_0005]" I see. So, do all royal messengers from Bartonia enter foreign throne rooms through trap doors rather than announcing their presence at the main gate like civilized beings? /Text Text tag="[Conv_Q0I2c_0006]" I see. So, do all royal messengers from Bartonia enter foreign throne rooms through trap doors rather than announcing their presence at the main gate like civilized beings? /Text Text tag="[Conv_Q0I2c_0007]" I see. So, do all royal messengers from Bartonia enter foreign throne rooms through trap doors rather than announcing their presence at the main gate like civilized beings? /Text Text tag="[Conv_Q0I2c_0008]" Um... no. My apologies, sire, but your guards refused to let me pass. /Text Text tag="[Conv_Q0I2c_0009]" Um... no. My apologies, sire, but your guards refused to let me pass. /Text Text tag="[Conv_Q0I2c_0010]" Um... no. My apologies, sire, but your guards refused to let me pass. /Text Text tag="[Conv_Q0I2c_0011]" Um... no. My apologies, sire, but your guards refused to let me pass. /Text Text tag="[Conv_Q0I2c_0012]" ...and you were under orders from your Queen. Yes, yes... I know how you Agarians work. /Text Text tag="[Conv_Q0I2c_0013]" ...and you were under orders from your Queen. Yes, yes... I know how you Agarians work. /Text Text tag="[Conv_Q0I2c_0014]" ...and you were under orders from your Queen. Yes, yes... I know how you Agarians work. /Text Text tag="[Conv_Q0I2c_0015]" ...and you were under orders from your Queen. Yes, yes... I know how you Agarians work. /Text Text tag="[Conv_Q0I2c_0016]" I apologize if I have offended you in any way. /Text Text tag="[Conv_Q0I2c_0017]" I apologize if I have offended you in any way. /Text Text tag="[Conv_Q0I2c_0018]" I apologize if I have offended you in any way. /Text Text tag="[Conv_Q0I2c_0019]" I apologize if I have offended you in any way. /Text Text tag="[Conv_Q0I2c_0020]" Offended me? Oh, no, no, no... it is the most exciting thing that has happened in this dreary place all week. Now...I think you had better deliver your message. /Text Text tag="[Conv_Q0I2c_0021]" Offended me? Oh, no, no, no... it is the most exciting thing that has happened in this dreary place all week. Now...I think you had better deliver your message. /Text Text tag="[Conv_Q0I2c_0022]" Offended me? Oh, no, no, no... it is the most exciting thing that has happened in this dreary place all week. Now...I think you had better deliver your message. /Text Text tag="[Conv_Q0I2c_0023]" Offended me? Oh, no, no, no... it is the most exciting thing that has happened in this dreary place all week. Now...I think you had better deliver your message. /Text Text tag="[Conv_Q0I2c_0024]" Bartonia is under siege by Undead creatures, sire. They are rising from their graves and attacking our villages. Queen Gwendholyn wishes to know if you have also been plagued by this problem, and she asks if you can send troops to aid her in the fight against them. /Text Text tag="[Conv_Q0I2c_0025]" Bartonia is under siege by Undead creatures, sire. They are rising from their graves and attacking our villages. Queen Gwendholyn wishes to know if you have also been plagued by this problem, and she asks if you can send troops to aid her in the fight against them. /Text Text tag="[Conv_Q0I2c_0026]" Bartonia is under siege by Undead creatures, sire. They are rising from their graves and attacking our villages. Queen Gwendholyn wishes to know if you have also been plagued by this problem, and she asks if you can send troops to aid her in the fight against them. /Text Text tag="[Conv_Q0I2c_0027]" Bartonia is under siege by Undead creatures, sire. They are rising from their graves and attacking our villages. Queen Gwendholyn wishes to know if you have also been plagued by this problem, and she asks if you can send troops to aid her in the fight against them. /Text Text tag="[Conv_Q0I2c_0028]" Do you have a reply that you want me to deliver to the Queen, sir? /Text Text tag="[Conv_Q0I2c_0029]" Do you have a reply that you want me to deliver to the Queen, sir? /Text Text tag="[Conv_Q0I2c_0030]" Do you have a reply that you want me to deliver to the Queen, sir? /Text Text tag="[Conv_Q0I2c_0031]" Do you have a reply that you want me to deliver to the Queen, sir? /Text Text tag="[Conv_Q0I2c_0032]" Later, perhaps. But for now...I could use the service of a strong young Agarian like yourself. Are you up for it, lad? /Text Text tag="[Conv_Q0I2c_0033]" Later, perhaps. But for now...I could use the service of a strong young Agarian like yourself. Are you up for it, lad? /Text Text tag="[Conv_Q0I2c_0034]" Later, perhaps. But for now...I could use the service of a charming Agarian like yourself. Are you up for it, lass? /Text Text tag="[Conv_Q0I2c_0035]" Later, perhaps. But for now...I could use the service of a charming Agarian like yourself. Are you up for it, lass? /Text Text tag="[Conv_Q0I2c_0036]" I am at your service, sir. /Text Text tag="[Conv_Q0I2c_0037]" I am at your service, sir. /Text Text tag="[Conv_Q0I2c_0038]" I am at your service, sir. /Text Text tag="[Conv_Q0I2c_0039]" I am at your service, sir. /Text Text tag="[Conv_Q0I2c_0040]" Good, good, good. Come back and see me later. I believe I have just the task for you. Oh, and if you don apos;t mind, could you use the front door this time? I apos;ll see to it that the guards let you pass. /Text Text tag="[Conv_Q0I2c_0041]" Good, good, good. Come back and see me later. I believe I have just the task for you. Oh, and if you don apos;t mind, could you use the front door this time? I apos;ll see to it that the guards let you pass. /Text Text tag="[Conv_Q0I2c_0042]" Good, good, good. Come back and see me later. I believe I have just the task for you. Oh, and if you don apos;t mind, could you use the front door this time? I apos;ll see to it that the guards let you pass. /Text Text tag="[Conv_Q0I2c_0043]" Good, good, good. Come back and see me later. I believe I have just the task for you. Oh, and if you don apos;t mind, could you use the front door this time? I apos;ll see to it that the guards let you pass. /Text /TextLibrary
https://w.atwiki.jp/touhoukashi/pages/5074.html
【登録タグ A Nana Takahashi Romantic Children SOUND HOLIC プラスチックマインド 怪 -KAI- 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; 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} /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/javadsge/pages/9210.html
import requests url = https //opendata.resas-portal.go.jp/api/v1/jobs/middle?iscoCode=B KEY = QTPchshTtS5JGmrEw0ELladqSbGwnKxh5KVqmZvU query = { X-API-KEY KEY} r = requests.get(url, headers=query) m=r.text x=m.split("},") for x1 in x p1=x1.index("ismcoCode") p1=x1.index(" ",p1) p2=x1.index(",",p1) c=x1[p1+1 p2] c=c.replace("\"","") p1=x1.index("ismcoName") p1=x1.index(" ",p1) n=x1[p1+1 ] n=n.replace("\"","") print(c+","+n)
https://w.atwiki.jp/cohstatsjp/pages/282.html
Vehicle Wehrmacht Goliath Contents 1 Tactics 2 History 3 Built From 3.1 Bunker 4 Vehicle Abilities 4.1 Goliath Camouflage 4.2 Detonate the Goliath 5 Vehicle Weapons 5.1 Goliath Weapon Wehrmacht Goliath Health 85 Max Speed 5.5 Sight 25 Cost 125 Acceleration 8 Detection 0/0 Time 20 Deceleration 12 Hotkey G Population 0 Rotation 45 Target Type vehicle_motorcycle Upkeep 1.344 Crush Human Critical Type goliath Crush Mode Rear Damage Enabled false Tactics On certain maps, it would be a wise decision to destroy bridges in order to focus your troops only on one front. Goliaths are perfect for destroying both small wooden bridges and the larger concrete ones. Placing a Goliath in medium or heavy cover will camouflage it. When the time is right, detonate the Goliath and destroy large portions of an enemy force in one click. Best used on bridges or confined spaces. History For the purposes of delivering demolition charges to a target remotely various projects were started, and from them, the Goliath emerged. Meant to be utilized by Pioneers when attacking static emplacements, the Goliath was a remote-controlled demolition carrier guided by a wired controller. Though the small gas-powered vehicle carried enough explosives to knock out most fortifications in one blast, rough terrain posed a problem for it. The wire often got snagged and caught on bushes, branches, and rocks, and wouldn t have the horsepower to free itself from some obstacles. Its larger and more successful cousin, the Borgward BIV, was a demolition tank that was radio-controlled from a StuG III G, or Tiger I E. The Goliath tracked mine was an unmanned German-engineered demolition vehicle. Employed by the Wehrmacht during World War II, this caterpillar-tracked vehicle was approximately four feet long, two feet wide, and one foot tall. It carried 75 to 100 kg (165 E20 lb) of high explosives and was intended to be used for multiple purposes, such as destroying tanks, disrupting dense infantry formations, and the demolition of buildings. In late 1940, after recovering the prototype of a miniature tracked vehicle developed by the French vehicle designer Adolphe Kégresse from the Seine River, the Wehrmacht s ordnance office tasked the Carl F.W. Borgward automotive company of Bremen, Germany to develop a similar vehicle for the purpose of carrying a minimum of 50 kg of explosives. The result was the SdKfz. 302 (Sonderkraftfahrzeug, Epecial-purpose vehicle E, called the Leichter Ladungsträger (‘light charge carrier E, or Goliath, which carried 60 kg of explosives. The vehicle was steered remotely via a joystick control box, which itself was attached to the Goliath by a triple-strand telephone cable connected to the rear of the vehicle. Each Goliath was disposable, as it was intended for the vehicle to be blown up along with its target. Early model Goliaths used an electric motor, but as these were costly to make (approximately 300 Reichmarks) and difficult to repair in a combat environment, later models (known as the SdKfz. 303) used a simpler, more reliable gasoline engine. Goliaths were used on all fronts where the Wehrmacht fought, with their first action beginning in the spring 1942. They were used principally by specialized Panzer and combat engineer units. Goliaths were used most notoriously in the Warsaw Uprising of 1944, as Wehrmacht and SS units were deployed to crush the fierce Polish resistance by the Polish Home Army (Armia Krajowa). As the Poles had only a small number of antitank weapons, volunteers were often sent to cut off the command cables of the Goliath before it reached its intended target. A few Goliaths were also seen on the beaches of Normandy during D-Day, though most were rendered inoperative due to artillery blasts, which severed their command cables. Although a total of 7,564 Goliaths were produced, the single use weapon was not considered a success due to the high unit cost, low speed (only just above 6 mph, or 9.5 km/h), poor ground clearance (just 11.4 centimeters), vulnerable command cables and thin armour which failed to protect the remote bomb from any form of antitank weapons. However, the Goliath did help lay the foundation for post-World-War-Two advances in remote-controlled vehicle technologies.[citation needed] Surviving Goliaths are preserved at the United States Army Ordnance Museum, the Bovington Tank Museum in the UK, and the Deutsches Panzermuseum in Germany. Built From Bunker [Expand][Hide] Health 600 Target Type building_bunker Cost 150 Critical Type building Time 60 Hotkey B Effects Primary defensive Structure. Can upgrade to an Aid Station, Repair Station or an MG Emplacement. ESee Structure Bunker for details. Vehicle Abilities Goliath Camouflage [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESee Ability Goliath Camouflage for details. Detonate the Goliath [Expand][Hide] Cost Activation timed Duration _ Target tp_any Recharge 10 Hotkey D Effects Goliaths are remote controlled Tanks packed with Explosives. ESee Ability Detonate the Goliath for details. Vehicle Weapons Goliath Weapon [Expand][Hide] Weapon Goliath Weapon See Weapon Goliath Weapon for details. Retrieved from http //coh-stats.com/Vehicle Wehrmacht_Goliath
https://w.atwiki.jp/point_mile/pages/196.html
サイト名 還元率/ポイント(円) 備考 ドル箱 1.0% Warau.JP 0.5% ECナビ 0.4% http //www.ikyu.com/
https://w.atwiki.jp/towerofsaviors/pages/123.html
No.127 Eternal Granter idun #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (dummy) Lv HP 攻撃 回復 EXP コスト アクティブスキル 1 943 599 336 ? 10 Healing Saint 最大Lv 最大HP 最大攻撃 最大回復 最大EXP 種族 リーダースキル 99 ? ? ? ? God Healing Heart 進化素材 進化費用 編集 進化なし
https://w.atwiki.jp/2chdeadrising2/pages/58.html
CASE0で使える武器一覧 ■表の見方 名称:ゲーム内の名称 和名:日本語名 回数:弾数 攻:攻撃方法 殴 鈍器等の殴りつける武器 突 直線的に突く武器 斬 刃物系の武器 射 射撃武器 投 投げつける武器 被 敵に被せる武器 噴 敵に噴射する武器 刺 敵に突き刺す武器 収:収納可能 組:組み合わせ可能(コンボ武器可能) AA:ALTERNATE ATK有り(攻撃ボタン長押し) 種別:強化本の種別 B Magazine(Building) 工具の耐久性が3倍になる 名称 和名 回数 攻 収 組 AA 種別 備考 2x4 角材 - 殴 ○ × × B Acetylene Tank? ガスボンベ(アセチレン) - 殴 × × × B 撃つと飛んでいき爆発 Acoustic Guitar? アコースティックギター - 殴 ○ × ○ 長押しは被せ攻撃 Ad Board? スタンド看板 - 殴 × × × Assault Rifle? アサルトライフル 60 射 ○ × × 連射 Baseball Bat 木製バット - 殴 ○ ○ ○ Battery バッテリー - 殴 × ○ ○ B Bench ベンチ - 突 × × × 壊すと2x4が出現 Bike Forks バイクフォーク - 殴 × × × イベントアイテム Blue Spray Paint スプレー缶(青) 100% 噴 ○ ○ × Bow and Arrow 弓矢 20 射 ○ × × Bowie Knife 大型ナイフ - 斬 ○ × ○ Bowling Ball? ボーリングボール - 殴 ○ × × AIM時長押しで投球速度が上がる Bowling Pin? ボーリングピン - 殴 ○ × × Box of Nails 箱入り釘 20 投 ○ ○ × Brick? ブロックレンガ - 殴 ○ × ○ B 長押しすると投げる Broadsword ブロードソード - 斬 ○ × ○ ジャンプ斬り可 Broom Handle デッキブラシの柄 - 殴 ○ × × Push Broomが壊れるとこれになる Bucket バケツ - 被 ○ ○ × B Cactus Plant? サボテンの鉢植え - 殴 × × × Cardboard Cutout? キャラクターパネル - 殴 × × × Cardbord Box? 段ボール箱 - 殴 × × × 壊すとアイテム Cash Register? レジ - 殴 × × × 壊すとお金 Casino Chips? カジノチップ 30 投 ○ × × Chainsaw チェーンソー - 斬 × ○ ○ B Chef Knife 包丁 - 斬 ○ × ○ Construction Hat 工事用ヘルメット - 殴 ○ ○ × B Cooking Oil? 料理油のボトル - 殴 ○ × × Cooking Pot 寸胴鍋 - 殴 × × ○ Crowbar? 釘抜き - 殴 ○ × × B Dolly? ボンベ用カート - 殴 × × × Donkey Lamp? ロバの置物ランプ - 殴 ○ × × Engine バイクエンジン - 殴 × × ○ イベントアイテム Fancy Small Chair? 椅子(小) - 突 × × ○ Fancy Tall Chair? 椅子(高) - 突 × × ○ Fire Extinguisher 消化器 100% 噴 ○ × × Flashlight 懐中電灯 - 殴 ○ × × Folding Chair パイプ椅子 - 殴 × × ○ Football ラグビーボール - 投 ○ × × Garbage Bag ゴミ袋 - 殴 × × × 壊すとアイテム Garbage Can ゴミ箱 - 殴 × × × 壊すとアイテム Gasoline Canister ガソリン携行缶 - 殴 ○ × ○ イベントアイテム Gems 宝石 20 投 ○ × × Green Spray Paint スプレー缶(緑) 100% 噴 ○ ○ × Gumball Machiene? ガム販売機 - 殴 × × × Handbag ハンドバック - 殴 ○ × × 壊すとお金 Handgun ハンドガン 30 射 ○ × × Handle Bars? バイクハンドル - 殴 ○ × × イベントアイテム Highback Oak Chair? 椅子 - 突 × × ○ Keg? ビール樽 - 殴 × × × Ketchup ケチャップ 100% 噴 ○ × × Large Barrel? 樽 - 殴 × × ○ 長押しは樽を被せる Large Wrench? 大型レンチ - 殴 ○ × ○ B Lawn Dart ダーツ - 投 ○ × × 大きく放物線を描いて飛ぶ Leaf Rake 熊手 - 殴 ○ ○ × Mail box? 郵便ポスト - 殴 × × × Metal Garbage Can? 金属製ゴミ箱 - 殴 × × × 壊すとアイテム Military Case? ミリタリーケース - 殴 × × × 壊すとアイテム Mining Pick? ピッケル - 殴 ○ × ○ B Moose Head? 鹿の被り物 - 装 × × ○ 単発は突き上げ。押しっぱなしで突進する Motor Oil 自動車オイルのボトル - 殴 ○ × × Mustard マスタード 100% 噴 ○ × × Newspaper 新聞紙 - 殴 ○ ○ × Newspaper Box 新聞販売機 - 殴 × × ○ 壊すとNewspaperが出現 Night Stick? トンファー - 殴 ○ × × Paddle? ボートのパドル - 殴 ○ ○ ○ Pallet 運搬用パレット - 殴 × × × B 壊すと2x4が出現 Pan? フライパン - 殴 ○ × × コンロで温めると攻撃変化 Pitchfork ピッチフォーク - 突 ○ ○ × B Plates? お皿 20 投 ○ × × Playing Cards? トランプ 20 投 ○ × × Power Drill 電動ドリル - 突 ○ ○ × B Propane Tank ガスボンベ(プロパン) - 殴 × ○ × B 撃つと爆発 Purple Spray Paint スプレー缶(紫) 100% 噴 ○ ○ × Push Broom デッキブラシ - 突 ○ × ○ B MA ブラシ部で突く AA 柄の部分で殴る 壊れるとBroom Hundle?になる Pylon パイロン - 被 ○ ○ × B Queen? 女王蜂 - 投 ○ × × 使うと周囲のゾンビを即死させる Round Potted Plant 円形鉢植え - 殴 × × × Saw Blade? 電動ノコの刃 - 投 ○ × × Scissors はさみ - 刺 ○ × × Servbot Musk? コブンの被り物 - 被 ○ × × Serving Tray? トレイ - 殴 ○ × × Shampoo? シャンプー - 投 ○ × × Shotgun ショットガン 20 射 ○ ○ × 広範囲 Shower Head シャワーヘッド - 刺 ○ × × Sledge Hammer スレッジハンマー - 殴 ○ × ○ B Small Potted Plant? 小さな鉢植え - 殴 ○ × × Sniper Rifle スナイパーライフル 20 射 ○ × × Steel Shelving? スチール棚 - 殴 × × ○ Stick Pony? スティックポニー - 突 ○ × ○ Stool? スツール - 突 × × ○ Tire? タイヤ - 被 × × × Utility Cart カート - 他 × × × イベントアイテム MAで押しゾンビを轢ける。乗り物操作可能 Water Bottle? ウォーターボトル - 殴 ○ × × Water Cooler? ウォーターサーバー - 殴 × × × 壊すとWater Bottle?部が外れる Wheel バイクホイール - 殴 × × × イベントアイテム 比較しやすいように表にしてみました。見辛いようでしたら戻してください。コンボ武器は除外。Broom HandleとExsanguinatorは見つからなかったので省略しています。 -- 名無しさん (2010-09-23 20 21 52) Broom Handle は Push Broom が壊れると柄の部分だけに変化します。 -- 名無しさん (2010-09-24 01 34 58) Exasnguinator は本編のコンボ武器なので移動でいいと思います。 http //dead-rising.wikia.com/wiki/Exsanguinator -- 名無しさん (2010-09-24 01 36 14) 前後の余分なセルを削除 -- 名無しさん (2010-09-24 18 24 12) チャックさんが腕をあげたらしくCASE0でコンボ不可でも本編では可能になってる武器もある。 -- 名無しさん (2010-09-26 15 17 51) wikiでは一応、CASE0と本編のコンボ武器は分けて編集していきたいとおもってます。 -- 名無しさん (2010-09-27 01 47 47) 名前 コメント
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Falcon 4.0 Allied Force 関連サイト Falcon 4.0 Allied Force ちょっと入手しまして、やってみようかと思っている、ハードコアなコンバットフライトシムです(のはずです)。なお、Falconとは米国のF-16戦闘機の愛称です。 学生時代(1993年ごろ)に研究室のMacで遊んだゲームがFALCON 3.0で、そのシリーズだと思います。 ちょっとしらべてみると http //homepage1.nifty.com/avionics/ がフライトシムについて詳しくまとめられています。 Falcon 4.0 Allied Forceについては http //www.tok2.com/home/avionics/falcon4af/ とても参考になります。 スクリーンショットはhttp //www.tok2.com/home/avionics/falcon4af/から 716ページにも及ぶPDFの英文マニュアルがあるのですが、ちょっと読む気にはなれず。 関連サイト forGamers http //www.4gamer.net/news.php?url=/DataContents/game/2536.html Microprose Falcon 4.0 Part XI/2ch http //game9.2ch.net/test/read.cgi/fly/1120740768/ 名前 コメント
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Innovative System Optimizer オフィシャルサイト http //www.innovative-sol.com/index.htm ダウンロード OS(Windows) XP/Vista 言語 英語 日本語化パッチ なし 記事 備考 評価 選択肢 投票数 投票 非常に良い 0 良い 0 どちらでもない 0 悪い 0 非常に悪い 0
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Market Scenario In its research report, Market Research Future (MRFR), asserts that the AI in Construction Market Research 2020 is slated to grow exponentially over the review period, securing a considerable market valuation of USD 2.01 billion, and a healthy 35% CAGR over the review period. Novel coronavirus has actually AI in Construction Market Research to open new avenues for those firms that are on the lookout for solutions that are reliable, efficiently managed, scalable, and are subscription-based, to remain more focused on the core business. The AI in Construction Market is bearing lesser impact of the COVID-19 outbreak compared to most other segments of the tech world. In a nutshell, COVID-19 impact on managed services has been fruitful, with the market growth enhanced than before. Given the prevalent lockdown situation, managed services vendors are now investing heavily in remote-centric worker solutions, which can make the market highly resilient in the coming years, even as the world is currently rushing to achieve a COVID-19 breakthrough. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/6035 Segmentation The AI in construction market is differentiated by component, technology, organization size, deployment, stage, and application. On the basis of stage, the market is segmented into construction stage, pre-construction, and post-construction. Based on the component, the AI in construction market is bifurcated as solutions and services. The solution segment is categorized as demand forecasting, virtual assistant, revenue estimation, design planning, predictive maintenance, and others. The service sub-segment comprised implementation services, training consulting, and other support services. In terms of technology, the market is segregated into machine learning deep learning, neural networks, and natural learning programming (NLP). Based on the deployment, the market is divided into on-cloud and on-premises. Based on the organization size, the market is bifurcated into large enterprises, and small medium enterprise (SMEs). On the basis of application, the market is categorized as, project management, schedule management, risk management, equipment management, building information management, and supply chain management. Competitive Outlook The major market players operating in the global market as identified by MRFR are Oracle Corporation (U.S), IBM Corporation (U.S.), SAP SE (Germany), Alice Technologies.(U.S.), Microsoft Corporation (U.S.), Autodesk (U.S.), Aurora Computer Services(U.K), eSUB (U.S.), Smartvid.io(U.S.),and Building System Planning (U.S.). Some other market players who are involved in AI construction market are Jaroop, Deepomatic, Lili.Ai, Predii, Assignar, Coins Global, Beyond Limits, Doxel Askporter, Bentley Systems, Plangrid, and Renoworks Software Regional Analysis The geographical overview of the global market has been analyzed in four major regions, comprising the Asia Pacific, North America, Europe, and the rest of the world. On the building industry, North America is believed to have substantial growth in the AI, with the U.S. and Canada being the sector leading countries. Regional domination is due to increased investment by companies such as IBM Corporation, Oracle Corporation and many others, which invest directly in the advancement of technologies such as neural networks and machine learning in research and development. However, Asia Pacific is also expected to experience a strong market growth rate. The leading countries in this field are China, Japan, South Korea and India. The market growth is due to rise in demand by the region to improve smart city projects which require better facilities that boost the real estate sector. Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/ai-in-construction-market-6035 List of Tables Table1 Global AI In Construction Market By Region, 2020-2027 Table2 North America AI In Construction Market By Country, 2020-2027 Table3 Europe AI In Construction Market By Country, 2020-2027 Continued… List of Figures FIGURE 1 Global AI In Construction Software Market Segmentation FIGURE 2 Forecast Methodology FIGURE 3 Porter’s Five Forces Analysis of Global AI In Construction Software Market Continued… Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com